Tile Laying
Tile Placement games feature placing a piece to score VPs or trigger abilities, often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
A classic example isĀ Carcassonne, where a player randomly draws a tile and place it next to other tiles and has a chance to place a meeple on the tile just played.